I miss
Arcadians, or Galaxians if you will; life was simple. A collection of blue, yellow or red pixels would swoop down in a jagged pattern whilst you timed your highly advanced one-shot cannon to take the little bastard out; miss and you were in a world of pain. You knew exactly what to expect, each level getting quicker until finally you were overwhelmed. Today the game offers an illusion of movement in all directions, tantalising players with a hope of victory. Back then it was more honest, day after day, more and more of the same and the sure knowledge that you would never ever win.